Fatal Frame II: Crimson Butterfly, also known as 零~紅い蝶 in Japan and Project Zero II: Crimson Butterfly in Europe. In the game's present, 1988, two years after the first game canonically, there is an urban legend about the Lost Village, where people who become lost in the Minakami forest will become trapped forever in the village. [28], Fatal Frame II was originally released in 2003 for the PlayStation 2. Powered by Invision Community, Looking for Fatal Frame II Crimson Butterfly (JPN) [NTSC-J]. NGR N00bMuffin; Active members; 0 1 post; Share; Posted 1 hour ago. Fatal Frame II was originally released in 2003 for the PlayStation 2 and a "Director's Cut" … [4], In creating the horror atmosphere, they considered more closely how spirits may behave. [29] The PS3 version was removed from the online store shortly after release due to various technical issues with the emulator, before it was fixed and re-released on July 30, 2013. The director's cut added in several updates, including a first-person play mode, a survival mode, a new ending, enhanced graphics, and a greater number of alternate costumes to unlock. [2]:6–13, Most of the game is spent directing Mio followed closely by Mayu as they explore the village. Fatal Frame II: Crimson Butterfly,[a] is a Japanese survival horror video game developed and published by Tecmo in 2003 for the PlayStation 2. [51], "Fatal Frame 2: Keisuke Kikuchi Interview", "Fatal Frame II: Crimson Butterfly Review", "Fatal Frame 2 Hits PSN Tuesday, Series Director Speaks", "GameSpy: Keisuke Kikuchi on Fatal Frame 2: Director's Cut - Page 1", "Fatal Frame® II: Crimson Butterfly Game | PS3™ - PlayStation®", "Sony takes Fatal Frame 2 in for repairs this week on PSN", "Fatal Frame 2: The scariest game on the Nintendo 3DS? During the Repentance, Sae returned from the Hellish Abyss as a vengeful spirit and, along with Seijiro Makabe, made a Kusabi for the Abyss, slaughtering the priests and villagers. [50], Naughty Dog's Neil Druckmann described the game as "the scariest kind of experience in any medium; I haven’t seen a movie that comes close". Pasted as rich text. Keisuke Kikuchi, producer of Fatal Frame 2: Crimson Butterfly talks about what it takes to make a truly frightening game in this developer interview. Sae mistakens Mio for her sister, and wants to use Mayu to try and complete the ritual with her. Fatal Frame, titled Zero (零 ( ゼロ )) in Japan and Project Zero in Europe, is a Japanese survival horror video game series created, published and developed by Koei Tecmo (originally Tecmo).Debuting in 2001 with the first entry in the series for the PlayStation 2, the series consists of five main entries.The series is set in 1980s Japan, with each entry focusing on a location beset by hostile supernatural events. Other characters include the spirit of Itsuki Tachibana, a young man who also mistakes Mio for Yae, but instead tries to help her and Mayu escape; and Seijiro Makabe, a folklorist who visited Minakami Village with a Camera Obscura prototype (the same camera Mio uses in the game) and his assistant, Ryozo Munakata. Display as a link instead, × | ComputerAndVideoGames.com", "Fatal Frame II: Crimson Butterfly Director's Cut Review", "GameSpy: Fatal Frame 2: Crimson Butterfly - Page 1", "GameSpy: Fatal Frame II: Crimson Butterfly The Director's Cut - Page 1", "Fatal Frame II: Crimson Butterfly - Director's Cut", "Fatal Frame II: Crimson Butterfly for PlayStation 2 Reviews, Ratings, Credits, and More", "Fatal Frame II: Crimson Butterfly Director's Cut for Xbox Reviews, Ratings, Credits, and More", "Halloween Masterpiece: Fatal Frame 2 is the scariest game ever made", "Fatal Frame II: Crimson Butterfly (PS2) - PlayStation Universe", "Best and Worst of 2004; Best Adventure Game", "INTERVIEW: Neil Druckmann on 'shooting for the insane' with The Last of Us", https://en.wikipedia.org/w/index.php?title=Fatal_Frame_II:_Crimson_Butterfly&oldid=1023217816, Articles containing Japanese-language text, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Pages using multiple image with manual scaled images, Articles using Video game reviews template in multiple platform mode, Articles to be expanded from October 2016, Official website different in Wikidata and Wikipedia, Articles with Japanese-language sources (ja), Creative Commons Attribution-ShareAlike License, This page was last edited on 15 May 2021, at 03:25.