Shifters embody the tension between Khorvaire’s natural world and its future, as growing cities and magical technology push against the wild. The system is incredibly forgiving, and the soft limit of 20 means nothing gets too high. While the beast within certainly has a physical impact on a shifter, it also has a spiritual and psychological effect. While the beast within certainly has a physical impact on a shifter, it has a spiritual and psychological effect. This kingdom was founded 3000 years ago by an order of Werewolf Monks who sought to create a place where creatures of a dual humanoid/bestial nature could live as masters. I don’t think it’s an issue at all, especially at low levels. Sure does. Ability Score Increase. Also, it's pretty feat hungry, as you probably want GWM to take advantage of your risk-free reckless attacks, and something like Sentinel to keep enemies stuck to you so they don't flee to attack at range. While the Shifter doesn't retain full lycanthropy, they can briefly "shift", gaining various benefits depending` on their subrace. They are the wisest version of a shifter, and they offer the most protection as a group. Without fiddling with anything, you could easily create a wildhunt shifter barbarian with a spread of 15 14 14 8 12 12; using just the standard array. Yes, it works, but as you've already identified, it's not ideal. Spend 1 hour and 10 gp to construct a Tiny clockwork device (AC 5, 1 hp). (Note: Wildhunt Shifters can negate the downsides of Reckless Attack, while retaining the upsides). Wildhunt shifters are sharp and insightful. Cooldown: 60 Seconds. Ranger 1 with the Alternate features of Tireless and Favoured Foe. Wildhunt shifters are born from any creature that tracks its prey. Two beasthide shifters share the same special ability, but if one has the aspect of the boar and the other is more like a bear, they'll be quite different in personality. A wildhunt shifter can identify familiar odors just asa human does familiar sights. A shifter: wildhunt subrace option is no longer restricted to wisdom and dexterity. I reckon the narrative could be something along the lines of “alright well I’ll pick this race but we can pretend it’s w/e fits in your game world”. Wildhunt Shifter: Passive: +1 WIS. Activate this Shifter ability to shift your form, granting you a +4 Rage bonus to Wisdom and Dexterity, a +2 Morale bonus to Will saves, and a -2 penalty to Strength. Wildhunt shifters made for exceptional trackers thanks to their enhanced sense of smell. Others focus on their intuition, searching within. Darkvision 60ft Gnome Cunning: Advantage on all Intelligence, Wisdom, and Charisma saving throws against magic. But, their Shifting ability is actually pretty fantastic for you! Nice analysis. Mechanically, Shifters are defined almost entirely by their subrace. Wildhunt shifters are born from any creature that tracks its prey. These guys get +2 Wisdom, +1 Dexterity, which is a really good stat spread. … Gnome dual wielding barbarians seem like a great option now thanks to spell resistance, or maybe yuan-ti or satyr barbarian? Cooldown: 60 Seconds. SHIFTER Shifters are sometimes called the weretouched, as many believe they are the descendants of humans and lycanthropes. the stat allocation does indeed matter as there is much more pull for strength to be the dominant statistic for a barbarian than wisdom. Although they cannot fully change to animal form, they can take on animalistic features by a process they call shifting. Events: 2 You were ensorcelled by a fey and enslaved for 2 years before you escaped. Two beasthide shifters share the same special ability, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite different in personality. Shifting Feature. They’re generally super aware of threats to a group and are also great hunters, which give them an edge when it comes to keeping a party safe. The bonus to Cha is wasted, but the bonus to Str is great. Wildhunt shifters are excellent hunters, and they also tend to become the spiritual leaders of shifter communities. Whereas rage gives you resistance to the damage you'd take from recklessly attacking, shifter removes the advantage enemies have. Although they cannot fully change to animal form, ... Wildhunt Your wildhunt heritage makes you a consummate tracker and survivor. The final subrace is the Wildhunt, the sharpest and most insightful of all Shifters. Well no because any attacks> 30ft will still get advantage on you, but it certainly removes most of the advantage creatures will have on you. Originally introduced in Eberron back in 3rd edition, the Shifter is a mostly-human humanoid descended from a lycanthrope. Two beasthide shifters share the same special ability, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite different in personality. Shifters are descended from humans and lycanthropes. Thank you again, LudicSavant, you math skills are VERY useful and so are your graphs and explanations. So choose that timing well. And I never said Wisdom was to be the dominant statistic. Shifters are humans with beastly aspects, both physically as well as mentally. And barbarians don't really care about getting hit that much. Big battle last longer, and I still find I get good use out of it. Wildhunt Shifters receive a +2 bonus to Wisdom and a +1 to Dexterity, proficiency in the Survival skill, advantage on Wis checks while shifted, and no attack from within 30 feet of you can be made with advantage against you. Wildhunt shifters are sharp and insightful. Shifter names - Dungeons & Dragons . Does this mean you can reckless attack with impunity? Wildhunt shifters are born from any creature that tracks its prey. Favoured Foe allows you to keep hunters mark going while raging, as it doesn't require concentration anymore. Wildhunt shifters are born from any creature that tracks its prey. Shifters are often seen as crude and somewhat barbaric. These hunters from Eberron: Rising from the Last War might not be the first thing you think of when it comes to Peace. The feature can be stopped my waiting 1 minute until it expires, the player dies, or the player uses another bonus action to voluntarily end this use. Berserker Barbarian. With 1 level of Ranger. Wildhunt Shifter. Ability Score Increase: Your Wisdom score increases by 2, and your Dexterity increases by 1. Thank you again, LudicSavant, you math skills are VERY useful and so are your graphs and explanations. I'm playing in an Eberron campaign as "Chase", a Wildhunt Shifter Ranger (studded leather, buckler, short bow, and longsword). Wildhunt shifters are born from any creature that tracks its prey. The Bearbarian was a good fit, but not great. Top. Shifters now only have two shifter traits, Longtooth and Razorclaw. A shifter can shift for a number of rounds per day equal to 4 + her Constitution modifier. Tireless gives you even more Temp Hp on top of that of the shifting (though they don't stack, just another source), Tireless allows you an easy way to solve Exhaustion that comes with the berserker. Shifters are humans with beastly aspects, both physically as well as mentally. Each shifter has one of their six shifter traits - characteristics that manifest themselves when a character is shifting. so once per shortrest this Level 2+ barbarian can spend a bonus action to gain a moderate amount of temporary hitpoints and is also free to use it’s reckless attack feature almost entirely without negative repercussions. Just be aware that rage and shifting compete for the same action, so it takes two turns to get both going and realize the maximum potential. Their bodies look as if they are carved from mountain stone and give them great physical power. I'm looking for a mini to represent him. Starting Feat: Magic Intitate Druid. The defensive buff was massive, and turned I think 4 or 5 hits into misses. Those traits grant some advantages to the shifter and are fully described further. Shifting your form in this way prevents Spellcasting. Their bodies look as if they are carved from mountain stone and give them great physical power. Shifter name generator - Dungeons & Dragons This name generator will give you 10 names that will generally fit the shifters in the Dungeons & Dragons universe. The ability scores it boosts aren't the best for a barb, and possibly more importantly: both rage and shifter's transformation take a bonus action. Base Speed: 30ft 3. This name generator will give you 10 names that will generally fit the shifters in the Dungeons & Dragons universe. You must have a Strength score of 13 or higher in order to multiclass in or out of this class. Shifting your form in this way prevents Spellcasting. You do need to activate it on before hand though. Not like the 50+ Strength characters I could make in 3.5 and Pathfinder. Stats I rolled were 14, 16, 17, 10, 18, 6 (Lucky I know and if you ask we roll in front of the DM as they watch and if we do something shady he has us reroll.) That default +2 Wisdom isn't going to go to waste; especially when barbarians have two other Wisdom-related skills (Animal Handling and Perception) available to them. • Ability Score Increase. In reality, shifters are just as smart and crafty as any other race in Eberron. While theory-crafting might exist in a vacuum, actually playing the game does not. Rages can be ended early for many reasons too, so I’m the event that the barbarian is out of uses this continues to be useful. Quick question: what is your point with reckless attack and dex? • Natural Tracker. Wildhunt shifters are sharp and insightful. With such an easy way to get advantage str 14 is OK as a starting Stat imo. I paired it with the Shifter Wildhunt feature (it eliminates advantage attacks against you). What combination is for you hard to overlook with new rules? A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Shifters are descended from humans and lycanthropes. Wildhunt Shifter: Passive: +1 Wisdom. It is a game after all. Cooldown: 60 Seconds. I never pursued this very far because of the 2 rounds to reach full effectiveness, but you're absolutely right that shifting is quite good for non-rage encounter. With that in mind, a level 2+ barbarian of this option my once per shortrest use a bonus action to shift, gaining temporary hitpoints equal to its level+con mod. Others focus on their intuition, searching within. Longtooth shifters are descendants of werewolves and share canine like traits whilst Razorclaw's ancestors are weretigers giving them a more feline appearance. Events: 2 You were ensorcelled by a fey and enslaved for 2 years before you escaped. At the highest mountain peaks dwell the reclusive goliaths, wandering a bleak realm of rock, wind, and cold. Whatever their origins, shifters have evolved into a unique race. Originally Posted by Expected. Wildhunt shifters are excellent hunters, and they also tend to become the spiritual leaders of shifter communities. Makes a barbarian more MAD, but I find the idea of a Barbarian that values Wisdom, fun. Wildhunt. Dreamsight shifters Dreamsight shifters were the rarest of all. While the Shifter doesn't retain full lycanthropy, they can briefly "shift", gaining various benefits depending` on their subrace. Use in Eberon Setting . It still wouldn't be optimized comparing to other racial choices, so this sort of house rule would open up fun RP for the barb. Beasthide often signifies the bear or boar: stoic, stubborn and thick-skinned. But I really love the Howler Clonkey. Whereas rage gives you resistance to the damage you'd take from recklessly attacking, shifter removes the advantage enemies have. Shifters are often seen as crude and somewhat barbaric. That said, you could also switch their skill proficiency to something else. Their resistance to damage while raging gives them the staying power to take a lot of hits. Each shifter trait provides a +2 bonus toone of the character's physical ability scores (Strength, Dexterity or Constitution) and grants some other advantage as well. Statistics, honestly, aren't that important. Beasthide shifters are typically tied to the bear or the boar, but this subrace could embody any creature known for its toughness. Rather than see this as a bonus buff during rage, maybe it could be used as an alternative to rage. Many are constantly alert, ever wary for possible threats. The Shifter race is coming to DDO in late 2020 as a part of an upcoming expansion into Feywild. +2 racial bonus to balance, climb and jump checks.4th Your Wisdom score increases by 1. Wildhunt shifters are born from any creature that tracks its prey. A known transformation is a creature that is not an undead or construct, chosen when you level up, based on the Shapeshifter table. What this proposal does is give the character another resource to manage. Requires Beasthide Shifter; Wildhunt Howl: Release a mighty howl, granting nearby allies +1 Action Boost Bonus to Saving Throws, plus an additional 1 per 10 Character Levels you have for 20 seconds. This ability allows the shifter to detect approaching enemies, sniff out hidden foes, and track by sense of smell. That's using reckless attack constantly, and during the entire combat encounter I only got hit once. Dark Squad (in alphabetical order, no egos here). Those traits grant some advantages to the shifter and are fully described further. While the beast within certainly has a physical impact on a shifter, it has a spiritual and psychological effect, as well. Others focus on their intuition, searching within. Each day, a shifter can enter a state that is superficially similar to a barbarian’s rage. Crampernap Daergel, Neutral Gnome Barbarian that works as an Artisan. During creation a shifter chooses one trait to manifest while shifting. Wildhunt (Su): A Wildhunt shifter gains the Scent ability. Re: Wildhunt Shifter w/ Barbarian Reckless attack Well, no one within 30 feet at least. DESCRIPTION & EXTRA INFO. Hah, nice find! Two beasthide shifters share the same special ability, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite different in personality. Activate this Shifter ability to shift your form, granting you a +4 Rage bonus to Wisdom and Dexterity, a +2 Morale bonus to Will saves, and a -2 penalty to Strength. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength. There's a good reason why Way of the Totem Warrior (Bear) is so popular. Yup for a brief time per short rest. They’re generally super aware of threats to a group and are also great hunters, which give them an edge when it … Others focus on their intuition, searching within. Artificer's Lore: 2x proficiency to Intelligence (History) checks related to magic items, alchemy objects, or technological devices.Tinker: Proficiency with artisan's tools (tinker's tools). Remember, the wildhunt shifters also gain proficiency with Survival. You don't need to rage to attack recklessly, so you can shift and attack the first round and rage the second. Shifter – Cleric (17) Monk (2) Fighter (1) Overview: I don’t know about you but finding the Shifter race a home that makes sense has been a lot harder then some of the other races have been over the years. It's also Eberron-exclusive; unless a DM decides to allow it elsewhere. Shifters are descended from humans and lycanthropes. • Ability Score Increase. This page is of questionable balance. Rather than see this as a bonus buff during rage, maybe it could be used as an alternative to rage. With the new Eberron book, Wildhunt Shifter gains the following: While shifted, you have advantage on Wisdom checks, and no creature within 30 feet of you can make an attack roll with advantage against you, unless you’re incapacitated. -----New trainiable feat type "Animalistic Aspect" at level 1 for Shifter race-----Feat: Beasthide Shifter-----Feat: Wildhunt Shifter-----Shifter racial past life feat (only give racial AP on tier 3, not yet required for Racial completionist)-----Racial tree---Razerclaw Shifter Iconic Race (Barbarian) (+2 Str, -2 Int) Wildhunt shifters are sharp and insightful. This subrace a feature adds that during that shift, the barbarian gains advantage on wisdom checks, and more importantly prevents creatures within 30ft of you from gaining advantage. Two beasthide shifters share the same special ability, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite different in personality. This shares charges with Barbarian's Rage feat, and anything that grants bonuses while Raging will grant bonuses with this. That being said, it's a really neat trick, and will undoubtedly be a fun reveal the first time you do it! Way of the Shifter feature: 20: 8 19th +6: Ability Score Improvement: 21: 9 20th +6: Unlimited Lesser Shapeshift: 22: 9 Shapeshift . Wildhunt shifters are born from any creature that tracks its prey. Wildhunt shifters are excellent hunters, and they also tend to become the spiritual leaders of shifter communities. This feature can be temporarily bypassed if your barbarian is incapacitated. theres also that the wildhunt subclass feature works with the reckless attack feature on the turn it’s used, and doesnt require waiting until the following turn to use effectively. Wildhunt Shifters get advantage on Wisdom checks and prevent enemies from gaining advantage against them. Requires Wildhunt Shifter A shifter can shift for a number of rounds per day equal to 4 + her Constitution modifier. This recharges on a shortrest. Wildhunt Shifter: Passive: +1 WIS. Activate this Shifter ability to shift your form, granting you a +4 Rage bonus to Wisdom and Dexterity, a +2 Morale bonus to Will saves, and a -2 penalty to Strength. The benefits this particular sub race provides mean not having to use your rage at all. Low-light vision 4. While the beast within certainly has a physical impact on a shifter, it has a spiritual and psychological effect, as well. Wildhunt Shifter for a Wolverine-style Barbarian. If you're going to choose Strength over Wisdom, for example, you could swap Survival with Athletics. That’s easily represented as improving the senses of any animal, as most beasts only get advantage on Wisdom (Perception) checks for specific senses at best. DESCRIPTION & EXTRA INFO. You made an enemy of an adventurer, you were at fault. Stoic and solid, a beasthide shifter draws strength and stability from the beast within. So far, I've seen one Shifter mini, the WotC plastic Longtooth Barbarian. While shifting, you gain advantage on all Wisdom -based checks and saving throws. Dragonborn (+ +) PHB – This is a solid choice for a barbarian. (Note: Wildhunt Shifters can negate the downsides of Reckless Attack, while retaining the upsides). You also get a breath weapon that is keyed off one of your secondary stats (Con) and resistance to one damage type. While it is true that every shifter has some animalistic instincts within them, this misconception is partially propagated by shifters looking to be left alone. I've started using it for the big battles instead of going with this strategy. Chiefly because there are three kinds of encounters: combat, exploration, and social interaction. While the beast within certainly has a physical impact on a shifter, it also has a spiritual and psychological effect. With how short combats tend to be in 5e, you're not likely to get much mileage out of this unless you know it's a big fight. Way more tanky than a sword and board fighter, and way more damage output as well. Many are constantly alert, ever wary for possible threats. Wildhunt. both rage and shifter's transformation take a bonus action. Wildhunt Shifter racial ability : “While shifted, you have advantage on Wisdom checks, and no creature within 30 feet of you can make an attack roll with advantage against you, unless you’re incapacitated.” Wildhunt shifters are excellent hunters, and they also tend to become the spiritual leaders of shifter communities. For ranged attacks from 35+ feet away they'll still get Advantage. Shifting to your more primal side and entering a rage- these are thematically the same, and would be far from OP to tie together in one bonus action. A wildhunt shifter can identify familiar odors just as a human does familiar sights. Each day, a shifter can enter a state that is superficially similar to a barbarian’s rage. Do they embrace their primal instincts or the path of civilization? Others focus on their intuition, searching within. Reason: The features are weak, describing either something that a character could do even if they did not have this background but was nevertheless knew how to hunt; or providing a clear mechanical numeric bonus.A background feature should be something only someone of that background should be able to do: not just the normal techniques of hunting. Shifters, or ‘Weretouched’, are the citizens of the Theriomorphic kingdom of Ainya-Del’Ar in the jungles of Dissinia between the Dwarven mountains and the Great Coalish Desert. Your relationship was friendly. Wildhunt Shifter. Your relationship was friendly. Looks like I have some interesting things to consider when it comes to my next character idea :D. Does this mean you can reckless attack with impunity? Really a solid choice, more so once you start digging into the Dragonborn feats. Cookies help us deliver our Services. Low level barbarians can’t rage very often, so this gives the player a very potent way to offset that rage use while still improving their defense and offense. At the highest mountain peaks dwell the reclusive goliaths, wandering a bleak realm of rock, wind, and cold. So it's going to take two rounds to set this up, and you won't have your bonus action free to attack (with something like PAM or the double-bladed scimitar) until round 3. The stats actually work for a barbarian build I was coming up with. Although they cannot fully change to animal form, they can take on animalistic features by a process they call shifting. Warforged . Wildhunt. Darkvision 60ft Gnome Cunning: Advantage on all Intelligence, Wisdom, and Charisma saving throws against magic. During creation a shifter chooses one trait to manifest while shifting. A shifter walks on the knife’s edge between the wilds and the world around them. With that in mind, a level 2+ barbarian of this option my once per shortrest use a bonus action to shift, gaining temporary hitpoints equal to its level+con mod. Anyone outside of 30 feet has advantage still. GWM is the only feat you really need, so it should be fine. While the beast within certainly has a physical impact on a shifter, it has a spiritual and psychological effect. Others focus on their intuition, searching within. Wildhunt shifters are born from any creature that tracks its prey. They are the wisest version of a shifter, and they offer the most protection as a group. The new character miniatures features a few obscure class/race combinations like Gnome Artificers and Wildhunt Shifter Rangers, and sculpted as highly-detailed figures that come primed and ready to paint. I'm in a campaign as a Shifter Wildhunt Beast Barbarian. While shifting, they gained a bonus to their Wisdom as well as the ability to speak with animals in a supernatural manner, increasing their ability to manage animals. I said this a while back, that shifting can be a between-rage option to expand the uses of your buffs. Longtooth shifters have the worst of this because they have to wait until the third round to attack with their fangs, or else forgo their rage. Wildhunt shifters are sharp and insightful. Having said that, the ability score changes don't matter that much. Requires Beasthide Shifter; Wildhunt Howl: Release a mighty howl, granting nearby allies +1 Action Boost Bonus to Saving Throws, plus an additional 1 per 10 Character Levels you have for 20 seconds. They cannot transform entirely into animals, but can shift parts of their bodies to be animal-like for short periods of time. A wildhunt shifter can detect opponents within 30 feet by sense of smell. Ability Score Increase: Your Constitution score … That delay strips away a lot of the utility. Many are constantly alert, ever wary for possible threats. Many are constantly alert, ever wary for possible threats. Shifters embody the tension between Khorvaire’s natural world and its future, as growing cities and magical technology push against the wild. New comments cannot be posted and votes cannot be cast. What are your picks of class/race combinations now? With tashas tolling out there seems to be a lot of interest in mixing and matching features now that stat allocation isn’t a problem. If you're playing in a game that has several combat encounters a day this would be a potent combo. Wildhunt shifters are probably the best option for a shifter in someone’s party. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Artificer's Lore: 2x proficiency to Intelligence (History) checks related to magic items, alchemy objects, or technological devices.Tinker: Proficiency with artisan's tools (tinker's tools). • Natural Tracker. Wildhunt Shifter, Scout Rogue/Wolf Barbarian Stats: 14 STR, 18 DEX, 17 CON, 10 INT, 20 WIS, and 6 CHA. A shifter: wildhunt subrace option is no longer restricted to wisdom and dexterity. While they can no longer shapeshift completely, they do become more and more beastly during battles. I think this would work well with well rolled stats, but the benefit isn't great haha. The final subrace is the Wildhunt, the sharpest and most insightful of all Shifters. Other than that, you are choosing a race that gives a bonus to Wis/Dex for a barbarian and can only do it 1 minute a short rest. Crampernap Daergel, Neutral Gnome Barbarian that works as an Artisan. Each two-count pack is packaged in a clear and visible display so that customers can see exactly what they are getting. Top. He is alive and well. There's nothing wrong with a defensively-minded barbarian; which is what your proposal is.

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